Breadcrumbs Section. Click here to navigate to respective pages.
Chapter

Chapter
Reflectance
DOI link for Reflectance
Reflectance book
Reflectance
DOI link for Reflectance
Reflectance book
ByMarc Olano, John Hart, Wolfgang Heidrich, Michael McCool
Edition 1st Edition
First Published 2002
Imprint A K Peters/CRC Press
Pages 30
eBook ISBN 9780429062995
ABSTRACT
A lighting model is a specific algorithm or a mathematical formula for computing the color of a surface, the goal being some level of similarity to the real-world appearance of a physical surface. This can be compared to a shading model or shader, which implies something more arbitrary; lighting models are a subclass of all shading models. It is of course very, very common to write shaders that implement lighting models.