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Chapter

Reflectance

Chapter

Reflectance

DOI link for Reflectance

Reflectance book

Reflectance

DOI link for Reflectance

Reflectance book

ByMarc Olano, John Hart, Wolfgang Heidrich, Michael McCool
BookReal-Time Shading

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Edition 1st Edition
First Published 2002
Imprint A K Peters/CRC Press
Pages 30
eBook ISBN 9780429062995

ABSTRACT

A lighting model is a specific algorithm or a mathematical formula for computing the color of a surface, the goal being some level of similarity to the real-world appearance of a physical surface. This can be compared to a shading model or shader, which implies something more arbitrary; lighting models are a subclass of all shading models. It is of course very, very common to write shaders that implement lighting models.

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