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Chapter
Procedural Shaders
DOI link for Procedural Shaders
Procedural Shaders book
Procedural Shaders
DOI link for Procedural Shaders
Procedural Shaders book
ByMarc Olano, John Hart, Wolfgang Heidrich, Michael McCool
Edition 1st Edition
First Published 2002
Imprint A K Peters/CRC Press
Pages 28
eBook ISBN 9780429062995
ABSTRACT
As mentioned previously, a procedural shader is a program written in a high-level language designed to describe the appearance of a material or a light source. Shaders can be described graphically with networks of shading nodes [2], or textually with programs [65]. The shader allows an appearance to be encapsulated procedurally in a uniform device-independent manner.