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Chapter

Chapter
Deformation
DOI link for Deformation
Deformation book
Deformation
DOI link for Deformation
Deformation book
ByMario Botsch, Leif Kobbelt, Mark Pauly, Pierre Alliez, Bruno Levy
Edition 1st Edition
First Published 2010
Imprint A K Peters/CRC Press
Pages 30
eBook ISBN 9780429195709
ABSTRACT
In this chapter we introduce techniques for interactively deforming a given triangle mesh. This topic is challenging, since complex mathematical formulations (1) have to be hidden behind an intuitive user interface and (2) have to be implemented in a sufficiently efficient and robust manner to allow for interactive applications. This chapter gives an overview of different shape deformation techniques, classifies them into different categories, and shows their interrelations.