ABSTRACT

The following is brief documentation for a simple interactive parameterized three-dimensional face model implemented in the C language. It runs on systems using the OpenGL graphics programming interface. Input to the model consists of three data files and user keyboard commands. Output consists of facial images in an OpenGL screen window. This version uses a very simple keyboard-driven user interface. This simple command interface was used to avoid as much OpenGL-specific code as possible. This should make it relatively easy to port to your favorite system and your favorite user interface. This program is a fairly primitive direct descendent of the original Parke parameterized face model developed at the University of Utah. It and its associated data files should be viewed as a starter kit for parameterized facial modeling. You will undoubtedly find many ways to improve and enhance the model, its user interface, and its associated data files.