ABSTRACT

This chapter provides a qualitative and quantitative analysis which is primarily based on three characteristics of the rendering performance— the frame rate stability, transient response and adaptive tracking capability. One of the key qualitative metric considered in this research which is important in real-time 3D rendering is frame rate stability. A stable frame rate does not only bring about steady visual display that allows positive user experience, it also carries the benefit of optimised resource usage. This can lead to more effective utilisation of the computer’s processor cycles compared to a “best-effort” technique that does not guarantee a stable frame rate. The transient response of a 3D rendering application refers to the quality of its transition as the frame rate changes from one steady-state level to another typically due to changing performance objective. This quality is particularly important at low frame rate transitions because it can severely affect the user experience due to the “display stuttering” that occurs.