ABSTRACT

Mailed out around Labor Day of each year to customers, Radio Shack’s annual catalog featured both familiar items as well as new products that would appear the following year. In the fall of 1988, CoCo 3 owners who received their 1989 Radio Shack Catalog were treated with a slew of major new cartridge-based games that were coming out, including Super Pitfall, GFL Championship Football II, Castle of Tharoggad, Silpheed, Tetris, and Soko-Ban. New disk-based soware oerings were light in comparison, leading many to speculate that Tandy was transitioning the Color Computer 3 away from a home computer and more toward a game machine. ere was one new disk-based game title, however, on page 166 of the same catalog called The Last Ninja.