ABSTRACT

Crowd pathfinding and steering using flow field tiles is a technique that solves the computational problem of moving hundreds to thousands of individual agents across massive maps. Through the use of dynamic flow field tiles, a more modern steering pipeline can be achieved with features such as obstacle avoidance, flocking, dynamic formations, crowd behavior, and support for arbitrary physics forces, all without the heavy CPU burden of repeatedly rebuilding individual paths for each agent. Furthermore, agents move instantly despite path complexity, giving AI and players immediate feedback.