ABSTRACT

Sequential games are also amenable to ARA techniques. In sequential games, the participants make decisions over time, usually in alternation. The payoffs could accrue cumulatively during the sequence of play, as with tricks taken in the card game bridge, or the payoff may be determined only at the end of the sequence, as with the checkmate in a game of chess. Often, the payoffs are stochastic. We focus on twoperson sequential games with perfect information, meaning that at every stage, each opponent knows the choice that was made by the other.