ABSTRACT

Textures define objects’ surfaces and transport lots of information that we can use creatively to give the objects, characters, or the environment that we design personality and a story. In a film that is supposed to have a warm and comfortable feeling, textures that are cold and hard might not be right, but cloth, fuzzy textures, wood, and organic textures might be a better choice. Texture has an immense impact on how the audience responds to the visuals, because it can remind them of puppets, of childhood, of teddy bears and plush toys, or of filth, dirt, and grime and everything in between. Texture with exceptionally high visual magnitude distracts and always seeks attention, whereas low magnitude allows a texture to be subdued. Because of the change of size of the texture’s granularity in relationship to distance, depth is created.