ABSTRACT

The Deform group of modifiers change the shape of an object without adding new geometry, and are available for meshes, texts, curves, surfaces and/or lattices. The Deform group of Modifiers generally provides tools for modifying or deforming a mesh object. Some of these modifiers require a knowledge of other Blender features and will therefore be described in conjunction with the particular feature. Armatures in Blender are objects used for manipulating and posing other objects such as models of characters. Posing is the technique used when animating figures. The Cast Modifier may be employed to deform a primitive object. The Corrective Smooth Modifier is primarily designed to smooth incorrect mesh deformation which can occur when Armatures are used to deform a mesh. The Curve Modifier uses the shape of a curve to deform a mesh. The Displace Modifier uses a Texture to displace the vertices of a mesh.