ABSTRACT

This chapter can serve the primary purposes of a Functional Requirement Specification and Logic Specifications in HAI software development. Because of the complexity of HAI and limited space in this book, the document will be brief but will cover the key components. No animation details will be discussed; our focus is the agent's mind building and coordination with facial expressions and body posture (movements), while animation itself is computer language-specific and IDE-dependent. The information provided in this part can further clarify some complex points in the architecture.