ABSTRACT

The redirection of the ALTSIM simulation turned it from a computer-based command center simulation into a computer game set in the field of a 3D virtual world. The new simulation was called Leaders and adapted its story from an already successful training film called Power Hungry. In creating the interactive Leaders simulation, the Paramount team adopted all 63 teaching points that the ICT researchers had gathered for the development of the dramatic film that was used in its successful CLAS exercise. By classifying and organizing these points and dramatizing them through the use of realistic characters and events, the team then provided a story outline, which the screenwriter turned into a compelling set of scripts. The scripts were assembled into an interactive game through the use of a new authoring tool called Narratoria, created by the ICT. The same tool also integrated the graphics and audio tracks and text recognition engine into a final working simulation prototype by the end of 2004.