ABSTRACT

When you load an OBJ onto your object as a morph target, you get a ‘Wrong Number’ error.

Causes

It means that the OBJ you are loading has a different number of vertices than the object you are trying to morph with it. Or, basically, that the two objects are not the same thing. This occurs when:

. You are accidentally loading the wrong OBJ, or have selected the wrong body part to load it onto.