ABSTRACT

In this lab, you will create and apply materials and textures to the underwater scene you built in a previous lesson. You will create materials appropriate for the scene and use the VertexPaint modifier to blend them together. Using special tools, you can align materials with scene objects. You will render the scene from time to time to check on your progress. https://s3-euw1-ap-pe-df-pch-content-public-p.s3.eu-west-1.amazonaws.com/9780080927329/b4e52ed2-fead-4736-ae99-817af2a4c32f/content/page601_1.jpg"/>