ABSTRACT

In this lesson you explore how lighting works in the real world and how it affects lighting in CG. Good CG lighting has always been a source of concern for 3D artists, and significant progress has been made in 3D software architecture for the purpose of improving lighting quality in the scene at render time. One method for achieving convincing CG lighting is global illumination. https://s3-euw1-ap-pe-df-pch-content-public-p.s3.eu-west-1.amazonaws.com/9780080927329/b4e52ed2-fead-4736-ae99-817af2a4c32f/content/page677_01.jpg"/>