ABSTRACT

By recording the keys to the frame numbers indicated on the exposure sheet, hand-drawn 2D animators will be able to both number their keys and calculate the required in-between drawings. Other animators will just have to judge by seeing the number of frames between one pose timing to the next on the pose test. The best way to know how many frames will work between different key positions will ultimately come entirely from experience. The film, part homage, part research, enabled him to study why great animation actually was great animation. Consequently, as an emergent animator will need to consider just what effect he/she want to create between the key poses and how to achieve it. This is where we look to the past for inspiration and information. The discoveries of movement, particularly at the Walt Disney studio between the 1930s and 1960s, has defined the process of great animation ever since.