ABSTRACT

For those in my class who have had little instruction or experience, I would suggest adopting a very simple approach to drawing. Even those who are experienced but have neglected working from a model can benefit from this. In animation, costumes may run from simple to complex in style, but they are all handled in a simple manner when it comes to folds and wrinkles. There is a kind of shorthand for drapery that is standardized for all characters. Most Disney characters only have wrinkles at the joints, and then only when there is pressure applied by bending or squeezing. So they'll occur at elbows and knees, and at the waist when seated. Women's clothes have wrinkles caused by pleats, gathers, puffed sleeves, etc., but you can always count them on two or three fingers. An excess of material will cause meaningless folds, bumps, and bulges. https://s3-euw1-ap-pe-df-pch-content-public-p.s3.eu-west-1.amazonaws.com/9780080928234/9b18bc6f-5304-498a-8de8-fcf2e79382cd/content/figpg354_002_C.jpg" xmlns:xlink="https://www.w3.org/1999/xlink"/>