ABSTRACT

Time effects are an important part of the post-production process. The primary time-based effect is the reverb effect, which is used to mimic the sounds of various locations and rooms. Reverb refers to the reflections of sound off the various surfaces in a physical space. These reflections bounce around and then decay into silence over time. The reverb time determines how long the reverb should last. This is an area that will require a good ear and a good monitoring system because too much reverb tail really affects how the reverb sounds and either makes it muddy (with too much) or unnoticeable (with too little). There is a set of plug-ins in Soundtrack that is aimed primarily at music production and is not as useful in post-production. A delay takes the input signal, saves it in memory for a period of time, and then releases it. This pushes the sound back in time from where it originally would have played.