ABSTRACT

Being familiar with anatomy also helps in rotomation, because it gives insight into the mechanics of the body – just as knowing how a camera works helps one become a better matchmover, knowing how the human body works makes one a better rotomater. The kind of frustration and panic is not unusual when it comes to rotomation. If the real-life actor is supposed to generate or otherwise interact with dynamic simulations like fire, sand, snow, goo, water, hair, cloth, or similar effects, a CG character will need to be rotomated to drive, influence, and interact with those simulations. Rotomation is often shortened to “roto.” Rotoscoping, the art of creating articulated mattes for use in compositing, is also shortened to “roto”.