ABSTRACT

Most printed books are designed to be read in a linear way that limits the reading path that we can take. This is not true of all books, of course. Encyclopaedias and dictionaries, for example, are designed to allow us to move from place to place, but we are still restricted by the classification systems of the authors. Printed books also separate us from the people who wrote them and put us in the position of passive recipients of information. In digital media, these design limitations are overcome through three main affordances that are not available in print-based media, namely:

• Hypertext; • Interactivity; and • Multimedia.