ABSTRACT

In this chapter we present actual and hypothetical examples of STAs within single-player video games, and consider whether disgust in response to STAs is an appropriate measure of moral wisdom or whether it is in fact a further example of moral fallibility. In addition, we discuss reasons for and against the view that there are in fact some STAs that should not be permissible even within the realm of single-player gamespace, before moving on to argue that the permissibility of STA in gamespace should in fact be based on what we can cope with, psychologically, rather than the morality of the act itself.