ABSTRACT

The following aspects of problem solving and model formation are discussed and represented in this chapter using the game of Tic-Tac-Toe as a concrete example.

Choosing an appropriate data structure

Comparison of external and internal representations of information structures

Formation of isomorphic though distinct external representations of the same internal representation

The meaning of heuristics in the context of understanding and controlling complex processes

The stepwise development of heuristics and the strategies based on them

The forms, in which knowledge about the problem can be represented in the form of programs, and their significance in comparison to “brute force” methods