ABSTRACT

Autodesk Maya The role of Maya in TV and film is well documented – it’s the software of choice for big budget visual effect studios. As such its primary role is in animation rather than static imagery, though it can be used for scenes equally well. Maya is often the centrepiece of a studio pipeline that involves other apps or custom-built elements. The overall learning curve for Maya is very steep, often leading to users having specialisation in key areas. For a career in TV/film, Maya is clearly the number one choice and as such also has the studio-orientated price tag.