ABSTRACT

Proper planning is essential in producing Flash movies. This chapter “sets the stage” for one's Flash story and analyzes two important film concepts involved in visual storytelling, the frame and the shot. In 1953 Hollywood introduced the widescreen format for motion pictures in an effort to pry audiences away from their television sets. Flash’s Timeline consists of a sequence of frames. Frame rate is the speed at which Flash plays back its frames. The smoothness of an animation is affected by its frame rate and how complex the animation is. During the development stage of a movie, a director meets with a storyboard artist who illustrates the shots that tell the story. A cinematographer looks though the camera viewfinder to frame a shot. The three most common camera shots used are the long shot, medium shot, and close-up. Of course, films are not made up of these three camera shots alone.