ABSTRACT

Foley is to SFX what ADR is to dialogue, bringing synchronized performance to the movements of individual characters. This technique is named after Jack Foley who created and applied this approach on many of the films he worked on for Universal Studios. There are three basic types of Foley: Footsteps, Prop Handling, and Cloth Movement. Each of these elements is performed by Foley artists who possess a keen sense of timing and a creative approach to selecting and manipulating props. Foley is recorded on a Foley stage, outfitted with a variety of walking surfaces called Foley pits. The recording engineer for the Foley session is called the Foley mixer. In increasingly rare sessions, an assistant engineer called a Foley recordist is hired to handle logistics. The Foley editor is responsible for cleaning up the Foley cues, tightening up the sync, and organizing the session for pre-dubbing.