ABSTRACT

Pixel Mapping, as referred to in the world of digital lighting, is the use of a media server or other kind of software to map an image or video clip across a group of LEDs and/or lighting fixtures. A simple black and white image can be displayed across any type of fixture that has intensity, while an image with color may be displayed across any automated fixture with RGB/CMY attributes. LED fixtures, when grouped together in the lighting rig, essentially create a low-resolution display screen comprised of pixels of red, green, and blue LEDs that can display the content being rendered by the media server. The pixel mapping interfaces of media servers all have pretty much the same purpose, and that is to assign a pixel of an image to the intensity and/or color of an LED or automated fixture.