ABSTRACT

This chapter identifies three different types of generality. It describes four guidelines for programming operant stimulus generalization. The chapter describes three guidelines for programming operant response generalization. It then examines three guidelines for programming operant behavior maintenance. The chapter also discusses programming generality of respondent behavior. A behavior change is said to have generality to the extent that the following three things occur: stimulus generalization, response generalization, and behavior maintenance. Programming for generality of operant behavior change includes strategies of programming for stimulus generalization, response generalization, and behavior maintenance. The more similar the training and target situations are, the more stimulus generalization there will be between them. There are four main strategies for programming operant stimulus generalization. The first effort of the behavior modifier attempting to program operant stimulus generalization should be to make the final stages of the training situation similar to the target situation in as many ways as possible.