ABSTRACT

This chapter on Game-in-Game: Networked Information and Programmed Democracy brings into limelight the Network Society as a more mature form of the Information Society. In the process the chapter focus on real-time and online digitally configured information. Noting that ideally information is supposed to be free from any form of control in a democracy it reveals how in the name of deterritorialised, decentralised and disembedded space numerous network grids contribute to extensive control of information, thereby severely restricting the scope of a democratised information order. The chapter further refers to the Internet Governance to show how ‘programmed democracy’ intensifies the information game by fusing apparent transparency and behind-the-screen surveillance.