ABSTRACT

Chapter 6 carries out a step-by-step analysis of the process of world-building and world-enactment across the three media, RH+TRPG+LARP. In each case, the storyworld is pre-defined long before the game/event begins, and role-enactors go through a long preparatory process together with game/event organisers. A part of this process is the preparation of the characters: always conceptual, in TRPG and LARP also game-mechanical, in LARP and RH also involving physical equipment and outfit. The three media significantly differ not only in activities taken at each step in the complex process, but also in the distribution of authorship and narrative agency. The regular participant has the most storyworld-building power in LARP, substantially less in TRPG (with the dominance of the gamemaster), and the least in Battle RH (which merely enacts pre-defined events).