ABSTRACT

Drawing on creative and reflexive approaches to methodology, I utilise autoethnography to research my own experience as a gamer in World of Warcraft. However, as this chapter will demonstrate, this is not unproblematic, and a posthumanist approach is negotiated in order to complement the main theoretical framework of the book to explore what we mean when we speak of an “I”. Writing about the self might be considered contradictory given the posthuman acknowledgement that the notion of self as singular is a flawed conception, and the proposal that we should be turning away from anthropocentrism. However, I read the “I” of the autoethnography through the lens of posthumanism – accepting that this “I” is entangled and multiple. The “I” I employ destabilises anthropocentrism by its affordance of equal emphasis on the avatar as a part of the posthuman subjectivity. Although this chapter focuses on the methodology employed in the research, the troubling of the “I” means that it provides a broader contribution to theory, rather than merely an introduction to methods.