ABSTRACT

Given the problems with the traditional notion of the “human”, posthumanism is a realm of critical enquiry that can help us explore our subjectivity in ways that acknowledge how we are influenced by, and comprised of, what were previously considered “external” forces. By updating our concepts, rather than just “being” posthuman, “doing” posthumanism is therefore about how we understand different things as important. We can begin to promote and live a more posthumanly ethical life by complicating humanist concepts, and arguing for a wider emphasis on not only our “selves” but also our “actions” as entangled. In this chapter, I make clear my proposal that we can make sense of posthuman subjectivity by posthumanising the conceptualisation of the actions that we take. I extend my use of posthumanism to not only think beyond the “human” as an ontological unit but also to think about how our everyday actions and understandings of self can be considered in a posthuman way. This conclusion demonstrates how my research is made accessible outside of the context of gaming, thus proving the ways in which we are all posthuman and demonstrating how subjectivity is emergent, distributed, and integrated. Finally, I reunite with Etyme, my avatar, after a prolonged absence.