ABSTRACT

This chapter analyzes how the Prisoner’s Dilemma (PD) is played when one player is self-oriented and the other player is other-oriented. In the Lit model of critical game theory employed in the chapter, self-oriented players may be self-punishing (masochistic, or Maso) as well as self-promoting (egoistic, or Ego). Similarly, other-oriented players may be other-punishing (sadistic, or Sado) as well as other-helping (altruistic, or Altru). Although the selves in this chapter differ on their self or other orientation, they are aligned on both being either maximizing (Evo) or minimizing (Entro). The two games with one Ego and one Altru player (You Love Me More and Our Son) result in both PD players receiving their first-best outcomes. So do the two games with one Maso and one Sado player (Pyre and Prometheus). In the Prisoner’s Dilemma, one egoistic and one altruistic player do very well together, as do one masochistic and one sadistic player. The diverse types are greatly more successful than two Ego or Maso players are, and considerably more successful than two Altru and two Sado players are.