ABSTRACT

The experience of simulator sickness symptoms for some users of virtual environments (VEs) both during and after VE use has implications for the use of VEs in industry and the home, and it has been noted that individuals differ in their experiences of effects of VE use. Sensory conflict theory predicts that those who adapt more quickly to novel combinations of sensory input are less likely to experience sickness symptoms. A VE - the sensory conflict adaptation measure (SCAM) - was developed to measure adaptation to the combination of sensory inputs experienced in VE use. Some evidence was found to indicate that those who adapted more quickly to VE use experienced lower levels of sickness in a subsequent period of VE use.