ABSTRACT

This chapter focuses on the possibilities of integrating and creating comic books and graphic novels within qualitative research projects. It provides cross-cultural, cross-generational, and gender analyses of the mediums in an effort to show the social justice-related connections qualitative researchers can make by incorporating comic books and graphic novels into their research. Educational research that incorporates the arts can lead to new knowledge, new experiences, and ultimately new understandings about the human condition. Will Eisner was instrumental in moving on the conversation about visual storytelling possibilities. Eisner made the connection between considering comic books as art forms and understanding the literacies involved in reading and interpreting culture through images. Comic books can serve as a way for participants in research to interpret their surroundings or experiences. Comics propel us to consider text as art and art as text; for example, to witness the untranslatable words uttered by the little birds in Snoopy comics.