ABSTRACT

A few years ago, I was at a social gathering at a colleague’s home in Los Angeles which brought together a variety of people from various professional sectors: academia, the arts, the film industry and more. At one point in the evening I found myself in conversation with a film curator for the Sundance Institute. When I asked her about her curatorial work, she told me instead about her interest in and excitement about a new technology that she was working with, Virtual Reality (VR). While I had vaguely heard about VR, I really didn’t know too much about it so I asked her to tell me more. In response, she reached into her bag and pulled out a cardboard device that looked a lot like the old View-Master of my childhood. Inserting her phone into it and then giving me ear buds to put on, she said, “Here, take a look.”