ABSTRACT

Chapter 6, “Domesticated Noise,” considers the integral role that noise, sound, and music play in art and media design. The open guidelines for this chapter are written in close relation to experimental approaches that have taken place since electronic recording devices began to play a role in our engagement with sound as a general umbrella for all forms of aural experience in the modern sense. The chapter covers a basic overview of sound, noise, and music in order to develop a sense of how the terms are generally understood. It aims to demonstrate how such assumptions become points of departure for creative individuals who decide to experiment with sound, music, and noise. Furthermore, the chapter considers how the three terms constantly redefine each other, and how doing so affects the way we approach aural experience in art and media design.