ABSTRACT

This conclusion presents some closing thoughts on the key concepts discussed in the preceding chapters of this book. The book explains some simple and practical ideas that can be used by designers and to back that up with a couple of hypothetical examples of how specific pieces of design might be implemented. It explores Myer-Briggs Type Indicator theory and the experimental observations or Gordon Pask, John Carroll and David Kolb. Drill and practice is a learning model that has been around for a few centuries. Inevitably some learners adopt best practice from each other. The functional learning cycle initially allows learners to exercise a choice between concrete and abstract presentations. The learning solution introduced by George of both the virtual learning set and the module on influencing skills highlights the subjective aspect of project management. George wants to make good use of an e-learning program during project management training.