ABSTRACT

Welcome to the essentials of game development with Unity and PlayMaker. In this chapter, we will lay the basic groundwork for the game development process by focusing on the tools and skills used as well as looking into who plays games and what types of games there are to play. These topics may, at first glance, seem to be obvious to all of us. However, there is a specific vocabulary that is used within the game industry, and it is important that we make sure we are all on the same page with these terms and with these concepts. Game development is a wonderfully entertaining industry to get into; however, it is not necessarily for everyone, and it is through this chapter that we intend to help clarify some aspects of the industry and dispel some potential myths, beginning with the idea that playing games and making games are not the same thing.

Who Plays Games?

How Are Games Made?

Who Can Make Games?

What Types of Games Are There?