ABSTRACT

The last chapter focused on argument and discussed the logical dialogue game approach to debate. Although the approach aimed to raise players’ awareness of reasoning processes, tensions were found between these aims and a competitive game structure. First, logical dialogue games only allow a limited question-asking capability which can give them an adversarial quality and limit their use for refining argument. Second, although game rules were effective in ensuring fair turn-taking, they were no help in judging other kinds of fairness – arbitration was needed, particularly in relation to issues of relevance. Finally, the logical game offered little support for expressing feelings and yet their expression is important in managing the interpersonal dimension of interaction, particularly building trust.