ABSTRACT

The era of streaming audio has been pure anarchy. The practice has been that sound files for playback over the Internet must be compressed and normalized to full scale before conversion to the file ingested to the server. This procedure was followed, acknowledging that the dynamic range of mobile devices and computers perhaps were lacking a decent dynamic range – and: everybody wanted to be LOUD. After the introduction of loudness standards and recommendations, new rules for delivery on the Internet were introduced. However, there are different approaches, and the story is not yet finished. The end-goal seems to be that all content delivered on the Internet should be the same as delivered in other broadcast services. If any compression/reduction of dynamic range is needed, it must be processed by the receiving device.