Isn’t this something you’d like to hear when pitching your new idea to your development team, or to an executive?
The concept phase is when the development of a new game, game part, or story starts. In this phase, the initial idea around which everything else is built is formed. As a narrative designer, your role in the concept phase can range from developing the concept, to writing the pitch document for an idea developed by someone else on the team, to actually being the one in the room with executives, trying to sell them on the project. Normally, your expertise as a writer is requested so that the fi nal pitch will be well written and can be easily communicated to others. So, knowing the ins and outs of pitching is a key skill for every narrative designer, regardless of what needs to be pitched.