ABSTRACT

Welcome to the finish line. Here’s the takeaway—games are going to be everywhere and you now have the principles and tools to shape how that happens. Making us happier, smarter and more attentive, games and play are leaping from our consoles to our classrooms and boardrooms. While this book focused on business and education, gamified systems are being designed and utilized by an ever-growing number of institutions. By honing your skills in interaction and game design, and continuing to work on and learn about gamified system (GS) design, you are training yourself for a career filled with intellectual and creative challenges that can lead to real changes in people’s lives.