ABSTRACT

In the fast-changing world of cyberspace, names come and go. In the late twentieth century, everything that comes loose gets into cyberspace—and a dozen hucksters wait to extol and expand it. What was Cyburbia became Cyberville in 1998 in Stacy Horn’s trendy book Cyberville: Clicks, Culture, and the Creation of an Online Town. Communication is becoming “compunication”—the linking of computers, fiber optics, satellites, and the new Toy of the Month. Who benefits from new technologies, mergers, buy-outs? The automobile, television, and nuclear power plants have raised problems few if any anticipated or understood. Cyberspace, like postmodernism, has become a growth industry. Death has not and will not come to the underlying causes that birthed and shaped postmodernism. Revolutionary changes are always frightening, especially for those raised in the earlier print culture.