ABSTRACT

Because our proposed framework involves several interconnected mechanisms, it may not be convenient for constructing brief and relatively simple outlines of the workings of particular jokes. Also, for some important facets of joke comprehension, such as those concerned with dynamic aspects of processing, inspection of the text of the joke may yield little evidence. In spite of these potential limitations, this chapter presents sketches of the comprehension of some example jokes in more detail than has been usual in published joke analyses. A tentative generalisation can be drafted about what is involved in the comprehension of these illustrative jokes and other jokes discussed in earlier chapters. The end of a joke results in a transient puzzle, causing increased cognitive effort which leads to the discovery of at least one of three types of information: fanciful logic, improper content, or an insult.