ABSTRACT

The international effort to understand digital childhoods rightly focuses on the connections between communication, learning, and education, and it often focuses on children’s digital/technological experiences to understand the relationship between learning and play. In this chapter, the author argues that those of us interested in understanding digital childhoods across these domains might also productively pay attention to children’s entertainment in digital contexts. We need to understand more about how children spend their leisure time with digital media, how they have fun, the passions they develop, and how they participate as fans of digital content – across the varied and multiple opportunities available to them.