ABSTRACT

This conclusion presents some closing thoughts on the concepts covered in the preceding chapters of this book. The book aims to elucidate the ways in which a war transitions from being traumatic to entertaining in the public imagination and works of popular culture; and to examine how visitation to war-related sites changes from being an act of mourning or commemorative pilgrimage into one of devotion or fan pilgrimage. It argues that the Satsuma Rebellion is the cut-off point in Japan before which historical events can be used in entertainment generally free of contemporary political controversy. The case studies revealed high degrees of freedom in the creation of war-related entertainment contents. The fundamental difference is in the importance of the subjective imaginary, which is weaker in heritage tourism and stronger in commemorative pilgrimage.