ABSTRACT

This chapter presents the stages of the design process and the working principle of the RobinHand control device adapted for the needs of the STIFF-FLOP project. The chapter also presents the concept and method of transferring tactile sensations (force and vibro-tactile feedback) from a real device or virtual reality to the user. The authors also discuss the structure, the working principle, and the application of the interface. A number of prototypes are developed and presented along with a brief description of their structure.