ABSTRACT
Games are everywhere and part of everyday experience for many as a form of recreation. Games can be seen in another way, as mirroring many of the activities and skills needed for conducting business. The potential of ‘gaming for business’ is a compelling opportunity and one that would significantly increase the value of visual management. ‘Gaming for business’ prompts some evocative lines of enquiry. The most direct example is a game-based interface that takes actions associated with the gameplay as the input for business actions and applies them to specific processes. The Leagues.ai system shows how it is possible to reach beyond simple gamification to produce a useful business system with a game-like interface. The goal of Leagues.ai is to produce improved performance around an organisation’s own KPIs. The Application Programmer’s Interface could be driven by sophisticated artificial intelligence, but it may be someone physically supplying the output.
