ABSTRACT
World of Warcraft is considered the pinnacle of massively multiplayer online role-playing games or MMORPGs, a genre of computer games that offer fictional universes where thousands of individuals play with or against each other or simply hang out to socialize. World of Warcraft, developed by Blizzard Entertainment based in Irvine, California, facilitates a wide range of play styles and preferences, ranging from casual role-playing to pursuing hardcore cooperative challenges. The game is considered easy to learn but hard to master, and is surrounded by a huge, player-driven culture offering everything from information wikis to fan fiction, from user-interface modifications to guides explaining how best to level up and even how to learn a profession or how to earn virtual gold through the ingame auction house.
