ABSTRACT

This chapter deals with creative productions by players, homemade fiction and non-fiction films to be more specific, made within but also with the game. They display free play in its most outspoken form: here we see players who do not just play the game to beat its goal-oriented content but instead seek ways to expand or in other ways manipulate the fictional world, or who try to find the edges of what is possible in the game’s design in terms of the coded rules and boundaries. These creative productions do not always conform to what the designers and other players find an acceptable appropriation of the virtual world and its fiction. It makes this chapter as much a discussion on fan creation as one on game design exploitation, both of which can lead to creative and in some cases legal processes of negotiation.